Clipping that credits the creator.
Acclavo finds the moments an audience reacts to in a live gaming stream, cuts them into short vertical videos, and publishes them — under explicit permission from the streamer, with credit and a link back on every clip.
How it works
A live stream's chat is a real-time measure of its audience. When something happens, people type. Acclavo reads the public chat of streams it is authorised to work with, measures how far each moment departs from that channel's own normal rhythm, and ranks what stands out.
The ranked moments are cut, reframed for vertical viewing, and published to our own accounts. Every clip names the streamer and points viewers back to the source.
Permission comes first
We publish only what we are allowed to publish
A stream belongs to the person who made it. Acclavo operates from a register of channels whose owners have given explicit, written permission, and the rest of the pipeline refuses to run on anything else. Attribution is not a courtesy added at the end — sending viewers back to the creator is the point.
Any streamer can ask us to stop working with their channel, and to remove clips already published, by writing to contact@acclavo.com. We act on those requests without argument.
For teams and agencies
Acclavo is also available as an operated capability for esports organisations, tournament organisers and clipping agencies who hold rights to their own footage and want it covered at speed. Get in touch at contact@acclavo.com.
Where we are
Acclavo is early. The detection pipeline works and is being calibrated against live streams; publishing is being rolled out one authorised channel at a time. This page will carry real numbers — clips published, views generated, channels under permission — once there are numbers worth publishing.